Rankup Player Stats

MKY Pedro#MKY

Region: BR1

🎮 Games

589

✅ Win Rate

48.4%

⚡ KwikScore ⓘ

174

🗡️ Kill Participation

52.5%

📊 Averages

K / D / A: 9.05 / 7.32 / 8.43

CS/min: 5.76

Gold/min: 462.06

Damage/min: 1056.07

Tanked/min: 965.06

Vision score: 20.70

Pinks: 1.03

Avg game: 29.9 min

🔥 Carry Stats ⓘ

Overall: 58.6%

Hard Carry: 3.1%

Damage: 43.3%

Tanked: 14.8%

Gold: 36.3%

🏅 Profile

Best Solo

PLATINUM IV 99 LP

Best Flex

GOLD I 70 LP

Games analyzed

589

Favorite mode

RANKED_FLEX

🌟 Top Mastery

Ashe icon

Ashe

288k
Shaco icon

Shaco

249k
Caitlyn icon

Caitlyn

248k

Total points: 6525828

How Carry Stats and KwikScore workShow more

What are Carry Stats in League of Legends?

Carry stats are performance indicators that estimate how often a player takes the lead role in winning games. On Rankup, carry metrics are calculated from real match data and are designed to highlight consistency, impact, and contribution quality across many matches rather than one isolated game.

Overall Carry Rate

How often the player leads at least one major impact category in a match.

Hard Carry Rate

How often the player dominates multiple impact dimensions in the same game.

Damage Carry

How often the player is top damage contributor, useful for lane pressure and fight impact evaluation.

Gold & Tanked Carry

Gold carry reflects resource leadership, while tanked carry reflects frontline pressure and teamfight durability.

What is KwikScore?

KwikScore is Rankup's composite performance metric for League of Legends players. It summarizes match influence into a single readable number by combining carry behavior, win contribution, kill participation context, consistency, and utility-focused indicators like vision impact.

A high KwikScore generally means the player is consistently impactful across different games and not only in narrow champion or role scenarios. It is best used to compare trends over time, evaluate progression, and complement core metrics such as KDA, CS per minute, win rate, and carry rates.

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